Hello!
We focus on a classic approach to gameplay, enriched with improvements and well-thought-out changes to systems and items to give them new life. This is a place where you will feel the atmosphere from before the era of alchemy and sashes, but without turning back time - because our goal is to create new memories, not just a return to the old ones.
Basic Information:
Server Type: Hard
Max Level: 99
Status Points: 90
Character Skills: Classic -> 17 points to M1 -> 55 Books to G1 -> Spirit Stones to P
Sashes on the server: None
Alchemy on the server: None
Costumes / Costume Bonuses: None (only 1 Costume for top players (no bonuses) and regular hairstyles available in-game for Yang)
Enchantments and Enhancements in Item Shop: None – The Item Shop will not contain bonus additions, enchantments. These items can only be obtained in-game.
Lotteries / Temporary Items in Item Shop: None – There will be no lotteries or temporary items such as lollipops or Half Moon Rings in the Item Shop.
Improvements and changes:
- Focus on character progression, levelling and PvP across all levels.
- Weapon Balance in place so players can use every weapon in the game. Game do not focuses only on weapons 30/75 lvl
- New guild system with more options regarding wars and guild progression, passive guild bonuses for members and many new features.
- Group content in end game.
- In-game Wikipedia
- Many QoL features in game for daily progression.
We encourage You to check our presentation and join our community!
Project Hard includes many classic elements, but we are not afraid to bring in freshness and step beyond that comfort zone. To take what is good from it and transform it into something of our own - balanced - so that the game gains new life, which is needed after all these years of the game’s development.
Despite the improvements we introduce, we deliberately stay close to the foundations everyone knows well. We have many custom systems and solutions. We are striving to build a project for many years. We emphasize character progression, leveling, PvP development, as well as PvM, and that is what we will focus on in the future, so players have many opportunities to progress and motivation to keep playing.
Project Hard is being created with the community in mind - one that shares the same or a similar view of the game as we do. Thank you for being with us, and we invite more people to join us.
The Project Hard Team